This is what I have done with the helmet so far. Extruding the jaw plate and alining the vertex's from the jaw to aline with the helmet vertex's. Cleaning up the polygon surfaces and make it a for flowing helmet and make the image as smooth as possible. Had some problems with reshaping things how I wanted to be shaped. The vertex's did give me a hard time on putting them where I wanted them. The more time I spent the more I got it to look as I wanted to.
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