Friday, December 21, 2012
Playing with Glow
Playing around with the glow attributes and the color of the lightsaber blade that is all for today. Changing all of the the setting of the halo and the actual glow make the blade look different. Can make it really bright or dark and change the sizes and colors of the glow and the halo.
Wednesday, December 19, 2012
Lightsaber day 2 and 3
Lightsaber is done except the control box on the side of the lightsaber. That should be done on day 4 or possible today. The nubs at the end of the lightsaber was kind of difficult. I still need to fix that part of the lightsaber. The rest of it looks really great and I'm happy with it. The handle also gave me a little problem but I figured it out in my own little way. That it for today maybe I'll post something later if get something finished.
Tuesday, December 11, 2012
Lightsaber Day 1
This is what I have done on day one on the lightsaber. Making the vertex and straight lines then snapping set vertexes to the graph so when revolving the lightsaber would line up right. Then beveling the horizontal edges so the lightsaber would have more of a realistic feel and look to it.
Friday, December 7, 2012
Apophysis
Basic under standing of the program is to turn a basic flame to a higher and better result flame. Using the editor and adjustment screens are your main use of the program to transform your flame. Generally you start with just dots but when you go to the adjustment screen you can choose the height, blur, background, color, and so on. You can also change render settings and add curves in the adjustments screen. The editor is the main use of changing the flames shape. There are many selective settings. A couple of examples are polar, spiral, cylinder, and lots more. You use these triangle to form what direction you want the flame to go in and how the flamer will shape. You can duplicate the triangles or make a new one to change very direction if you have the others set in a spot you like. Lot of changing numbers to get what you exactly want. There is also a number bar in the main menu selection bar. It changes the quality of the flame, the bigger the number the slower it renders. It also auto renders when you change a setting in the editor and the adjustment menus. You could use this flames in backgrounds on a computer, project, and maybe movies. Also could be used in various screen savers.
Wednesday, December 5, 2012
Monday, December 3, 2012
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